[NODE_OPERATIONS: TECHNICAL_INFRASTRUCTURE]

HALCYON WINDOW is a forensic research unit focused on capturing and reconstructing urban environments.

Using Unreal Engine 5.4 (Nanite / Lumen), the system translates environmental data into real-time navigable architectural volumes across COPENHAGEN,London, Paris, NEW YORK, and Bulawayo.

Objective: 1:1 digital twins for the forensic auditing of urban metabolism, material decay, and spatial history.

[SYSTEM_STATUS: PRE-DEPLOYMENT_AUDIT]

SYSTEM PREVIEW: DENSE POINT CLOUD / PRE-NANITE INGESTION

[UPLINK_01: DOWNLOAD_INFRASTRUCTURE_SPECIFICATIONS.PDF]


[SYSTEM_INFRASTRUCTURE: HALCYON_WINDOW]

A real-time forensic pipeline for the reconstruction of urban environments using radiometric data and Unreal Engine 5.4.

I. THE INGESTION PIPELINE


A repeatable forensic workflow for the translation of physical urban environments into 1:1 real-time virtual environments.

[01: CAPTURE] -> RADIOMETRIC_UAV_SURVEY [DJI_MAVIC_3_T]

[02: ALIGNMENT] -> PHOTOGRAMMETRIC_RECONSTRUCTION [REALITY_CAPTURE]

[03: SPATIAL_AUDIT] -> VOLUMETRIC_INGESTION [UNREAL_ENGINE_5.4]

[04: DEPLOYMENT] -> NANITE_GEOMETRY / LUMEN_ILLUMINATION

II. HARDWARE SPECIFICATIONS [PROPOSED_GRANT_ALLOCATION]


To achieve real-time forensic auditing of dense point-clouds, the following infrastructure is required:

[COMPUTE]: NVIDIA RTX 6000 ADA GENERATION WORKSTATION

[SENSING]: DJI MAVIC 3 THERMAL (RADIOMETRIC SENSOR ARRAY)

[DISPLAY]: HIGH-FIDELITY SPATIAL MONITORING ARRAY

III. SOFTWARE STACK [OPERATIONAL_INTEROPERABILITY]

ENGINE: UNREAL_ENGINE_5.4

ASSET_REFINEMENT: BLENDER_3.6 / ZBRUSH

SPATIAL_AUDIO: METABOLIC_AUDIO_ENGINE [UE5]

IV. TECHNICAL UPLINK

[DOWNLOAD: HALCYON_TECHNICAL_APPENDIX_2026.PDF]


licence : Currently pending